gled/newsGled project.
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Release highlights:
The main motivation for this release is semi-public announcement
of the Greed
project. Most of the development over the last few years was
devoted to prepartion of basic elements for Greed-world prototype
demo.
Release highlights:
gled - gled-builder.
GledCore
ZVector,
ZDeque, ZNameMap and ZStringMap.
Eyes and within the GUI.
Eye and RenderDriver from
GUI and OpenGL. Now they can be used in independent threads to: a)
observe selected objects and to traverse selected object-graphs;
b) send MIRs back into the Gled cluster.
Eventor class - can feed on
system time or use internal time-step.
Geom1
TimeMaker that applies various
transformations to Eventor>'s internal time and possibly
delivers it to registered clients (that must implement the
TimeMakerClient interface).
-
Improved implementation and functionality of weaver-symbol
classes: connect arbitrary nodes, texture animation, some
optimizations.
-
Many improvements to triangle-mesh class
TringTvor needed
for Greed-demo.
Numerica
ODECrawler - add support for external storage of
chunked integration results.
Var1 - it contains classes for Greed-world
simulations of planetoids and solar-systems.