#include "ScreenText.h"

ScreenText


class description - source file - inheritance tree (.pdf)

class ScreenText : public ZGlass

Inheritance Chart:
TObject
<-
ZGlass
<-
ScreenText
    private:
void _init() public:
static void _gled_catalog_init() ScreenText(const Text_t* n = "ScreenText", const Text_t* t = "0") ScreenText(const ScreenText&) ~ScreenText() static TClass* Class() virtual void CopyLinkRefs(lppZGlass_t& ref_list) virtual void CopyLinkReps(ZGlass::lLinkRep_t& link_rep_list) virtual void CopyLinks(lpZGlass_t& glass_list) void ExecuteMir(ZMIR& mir) static FID_t FID() ZColor GetBgCol() const ZColor GetFgCol() const const Text_t* GetText() const Int_t GetX() const Int_t GetY() const Float_t GetZ() const static GledNS::ClassInfo* GlassInfo() virtual TClass* IsA() const static MID_t Mid_SetBgCol() static MID_t Mid_SetFgCol() static MID_t Mid_SetText() static MID_t Mid_SetX() static MID_t Mid_SetY() static MID_t Mid_SetZ() ScreenText& operator=(const ScreenText&) const ZColor* PtrBgCol() const const ZColor* PtrFgCol() const virtual Int_t RebuildLinkRefs(An_ID_Demangler* c) ZMIR* S_SetBgCol(Float_t r, Float_t g, Float_t b, Float_t a = 1) ZMIR* S_SetFgCol(Float_t r, Float_t g, Float_t b, Float_t a = 1) ZMIR* S_SetText(const Text_t* s) ZMIR* S_SetX(Int_t x) ZMIR* S_SetY(Int_t y) ZMIR* S_SetZ(Float_t z) void SetBgCol(Float_t r, Float_t g, Float_t b, Float_t a = 1) void SetFgCol(Float_t r, Float_t g, Float_t b, Float_t a = 1) void SetText(const Text_t* s) void SetX(Int_t x) void SetY(Int_t y) void SetZ(Float_t z) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) virtual FID_t VFID() const virtual GledNS::ClassInfo* VGlassInfo() const

Data Members


    protected:
TString mText X{GS} 7 Textor() ZColor mFgCol X{GSP} 7 ColorButt(-join=>1) ZColor mBgCol X{GSP} 7 ColorButt() Int_t mX X{GS} 7 Value(-range=>[-1000,1000,1], -join=>1) Int_t mY X{GS} 7 Value(-range=>[0,100,1], -join=>1) Float_t mZ X{GS} 7 Value(-range=>[0,1,1,1000]) static GledNS::ClassInfo* sap_ScreenText_ci

Class Description

 ScreenText

 Displays mText in window coordinates. This class only contains the
 instructions, actual work is done by renderers.

void _init()
 *** Set all links to 0 ***



Inline Functions


                      void ~ScreenText()
                ScreenText ScreenText(const Text_t* n = "ScreenText", const Text_t* t = "0")
                     FID_t FID()
                     FID_t VFID() const
        GledNS::ClassInfo* GlassInfo()
        GledNS::ClassInfo* VGlassInfo() const
             const Text_t* GetText() const
                      void SetText(const Text_t* s)
                    ZColor GetFgCol() const
                      void SetFgCol(Float_t r, Float_t g, Float_t b, Float_t a = 1)
             const ZColor* PtrFgCol() const
                    ZColor GetBgCol() const
                      void SetBgCol(Float_t r, Float_t g, Float_t b, Float_t a = 1)
             const ZColor* PtrBgCol() const
                     Int_t GetX() const
                      void SetX(Int_t x)
                     Int_t GetY() const
                      void SetY(Int_t y)
                   Float_t GetZ() const
                      void SetZ(Float_t z)
                      void CopyLinks(lpZGlass_t& glass_list)
                      void CopyLinkRefs(lppZGlass_t& ref_list)
                      void CopyLinkReps(ZGlass::lLinkRep_t& link_rep_list)
                     Int_t RebuildLinkRefs(An_ID_Demangler* c)
                      void ExecuteMir(ZMIR& mir)
                     ZMIR* S_SetText(const Text_t* s)
                     MID_t Mid_SetText()
                     ZMIR* S_SetFgCol(Float_t r, Float_t g, Float_t b, Float_t a = 1)
                     MID_t Mid_SetFgCol()
                     ZMIR* S_SetBgCol(Float_t r, Float_t g, Float_t b, Float_t a = 1)
                     MID_t Mid_SetBgCol()
                     ZMIR* S_SetX(Int_t x)
                     MID_t Mid_SetX()
                     ZMIR* S_SetY(Int_t y)
                     MID_t Mid_SetY()
                     ZMIR* S_SetZ(Float_t z)
                     MID_t Mid_SetZ()
                      void _gled_catalog_init()
                   TClass* Class()
                   TClass* IsA() const
                      void ShowMembers(TMemberInspector& insp, char* parent)
                      void Streamer(TBuffer& b)
                      void StreamerNVirtual(TBuffer& b)
                ScreenText ScreenText(const ScreenText&)
               ScreenText& operator=(const ScreenText&)


Last update: Thu Jun 9 15:55:33 2005


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