// $Header: /cvs/gled-1.2/GledCore/Glasses/ScreenText.h,v 1.3 2005/03/11 17:50:15 matevz Exp $ // Copyright (C) 1999-2005, Matevz Tadel. All rights reserved. // This file is part of GLED, released under GNU General Public License version 2. // For the licensing terms see $GLEDSYS/LICENSE or http://www.gnu.org/. #ifndef GledCore_ScreenText_H #define GledCore_ScreenText_H #include #include class ScreenText : public ZGlass { MAC_RNR_FRIENDS(ScreenText); private: void _init(); protected: TString mText; // X{GS} 7 Textor() ZColor mFgCol; // X{GSP} 7 ColorButt(-join=>1) ZColor mBgCol; // X{GSP} 7 ColorButt() Int_t mX; // X{GS} 7 Value(-range=>[-1000,1000,1], -join=>1) Int_t mY; // X{GS} 7 Value(-range=>[0,100,1], -join=>1) Float_t mZ; // X{GS} 7 Value(-range=>[0,1,1,1000]) public: ScreenText(const Text_t* n="ScreenText", const Text_t* t=0) : ZGlass(n,t) { _init(); } #include "ScreenText.h7" // Text display in window coordinates. ClassDef(ScreenText, 1) }; // endclass ScreenText GlassIODef(ScreenText); #endif