#include "GSelector.h"

GSelector


class description - source file - inheritance tree (.pdf)

class GSelector : public GMutex

Inheritance Chart:
GMutex
<-
GSelector

    public:
GSelector(GMutex::Init_e e = fast) GSelector(const GSelector&) virtual ~GSelector() static TClass* Class() virtual TClass* IsA() const GSelector& operator=(const GSelector&) Int_t Select() virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members


    public:
static const GSelector::Error_e SE_Null static const GSelector::Error_e SE_BadFD static const GSelector::Error_e SE_Interrupt static const GSelector::Error_e SE_BadArg static const GSelector::Error_e SE_NoMem static const GSelector::Error_e SE_Unknown GSelector::Error_e fError map<int,void*,less<int>,allocator<pair<const int,void*> > > fRead map<int,void*,less<int>,allocator<pair<const int,void*> > > fWrite map<int,void*,less<int>,allocator<pair<const int,void*> > > fExcept map<int,void*,less<int>,allocator<pair<const int,void*> > > fReadOut map<int,void*,less<int>,allocator<pair<const int,void*> > > fWriteOut map<int,void*,less<int>,allocator<pair<const int,void*> > > fExceptOut Float_t fTimeOut

Class Description


GSelector(Init_e e) : GMutex(e)

Int_t Select()
 prepare sets



Inline Functions


               void ~GSelector()
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
               void StreamerNVirtual(TBuffer& b)
          GSelector GSelector(const GSelector&)
         GSelector& operator=(const GSelector&)


Last update: Thu Jun 9 15:56:26 2005


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