HPointD() | |
HPointD(const Float_t* p) | |
HPointD(const Double_t* p) | |
HPointD(const HPointD&) | |
HPointD(Double_t _x, Double_t _y, Double_t _z) | |
~HPointD() | |
HPoint<double>& | HPoint<double>::Add(double _x, double _y, double _z) |
static TClass* | Class() |
double | HPoint<double>::Dot(const HPoint<double>& v) const |
double | HPoint<double>::Dot(const Float_t* v) const |
double | HPoint<double>::Dot(const Double_t* v) const |
TClass* | IsA() const |
HPoint<double>& | HPoint<double>::Neg() |
const double* | HPoint<double>::operator const double*() const |
double* | HPoint<double>::operator double*() |
HPoint<double>& | HPoint<double>::operator*=(double f) |
HPoint<double>& | HPoint<double>::operator+=(const HPoint<double>& a) |
HPoint<double>& | HPoint<double>::operator+=(const Float_t* v) |
HPoint<double>& | HPoint<double>::operator+=(const Double_t* v) |
HPointD& | operator=(const HPointD&) |
void | HPoint<double>::Set(const Float_t* p) |
void | HPoint<double>::Set(const Double_t* p) |
void | HPoint<double>::Set(double _x, double _y, double _z) |
void | ShowMembers(TMemberInspector& insp, char* parent) |
void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
void | HPoint<double>::Zero() |
double | HPoint<double>::x | |
double | HPoint<double>::y | |
double | HPoint<double>::z |