#include "LaserTraceExplosion.h"
#include "LaserTraceExplosion.c7"
ClassImp(LaserTraceExplosion);
LaserTraceExplosion::LaserTraceExplosion(const Text_t* n, const Text_t* t) :
Explosion(n, t),
mEndRadius(0)
{
bUseDispList = true;
}
LaserTraceExplosion::~LaserTraceExplosion()
{}
LaserTraceExplosion.cxx:1 LaserTraceExplosion.cxx:2 LaserTraceExplosion.cxx:3 LaserTraceExplosion.cxx:4 LaserTraceExplosion.cxx:5 LaserTraceExplosion.cxx:6 LaserTraceExplosion.cxx:7 LaserTraceExplosion.cxx:8 LaserTraceExplosion.cxx:9 LaserTraceExplosion.cxx:10 LaserTraceExplosion.cxx:11 LaserTraceExplosion.cxx:12 LaserTraceExplosion.cxx:13 LaserTraceExplosion.cxx:14 LaserTraceExplosion.cxx:15 LaserTraceExplosion.cxx:16 LaserTraceExplosion.cxx:17 LaserTraceExplosion.cxx:18 LaserTraceExplosion.cxx:19 LaserTraceExplosion.cxx:20 LaserTraceExplosion.cxx:21 LaserTraceExplosion.cxx:22 LaserTraceExplosion.cxx:23 LaserTraceExplosion.cxx:24 LaserTraceExplosion.cxx:25 LaserTraceExplosion.cxx:26 LaserTraceExplosion.cxx:27 LaserTraceExplosion.cxx:28 LaserTraceExplosion.cxx:29